﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Checkers
{
    internal class Possible_Move
    {
        internal CheckerPiece[,] board;
        internal Point piece;
        internal Boolean proceed = false;

        public Possible_Move(CheckerPiece[,] board)
        {
            this.board   = board;
            this.piece   = new Point();
            this.proceed = false;
        }
    }
}
